Hero Siege Classes: Every Class in the Roster Explained
Every Hero Siege class in one roster guide: the known class list, which classes are free to play, and where each class's build guide goes deeper.
FAQ
How many classes are in Hero Siege?
Which Hero Siege classes are free?
What is the best class in Hero Siege?
The Roster at a Glance
Hero Siege has been adding classes for a decade, and the roster is now deep enough that “which class should I play” needs two answers: what each class is (this page), and what each class is worth right now (the Season 10 tier list). The table below indexes every class with a build guide on this site — twenty-four of them — with the one-line identity the community uses for each.
Melee and Bruiser Classes
The frontline identities — durability and contact damage as the core promise:
- Viking — the Whirlwind spin-to-win brawler and the community’s default beginner pick.
- Butcher — the sustained-contact bruiser whose campaign leveling is famously smooth.
- Shield Lancer — free since S10; defense as part of the offense.
- Marauder — free since S10; the aggressive momentum pick.
- Jötunn — free since S10; the deliberate heavyweight.
- Samurai — precise, committed melee windows.
- Demon Slayer — the demon-hunting blade archetype.
- Pirate — the swashbuckling mid-range brawler.
Ranged and Pet Classes
Fighting on your own terms, at your own distance:
- Marksman — the drone-build ranged pick with the deepest documented endgame material.
- Amazon — the original ranged archer with the longest media history in the game.
- Nomad — the mobile ranged skirmisher.
- Necromancer — the army-building caster.
Caster and Specialist Classes
The roster’s utility and elemental identities:
- Pyromancer — fire damage as a full build identity.
- Stormweaver — lightning’s answer to the same question.
- Shaman — elemental totems and layered damage.
- Illusionist — misdirection as a damage plan.
- White Mage — the support-flavored specialist.
- Prophet — the visionary caster archetype.
- Plague Doctor — free since S10; affliction damage that keeps working after the hit.
- Bard — rhythm and range, with a documented Inferno act-boss clear.
- Paladin — the holy warrior hybrid, tanky enough to anchor a group.
Monster-Adjacent and Exotic Picks
- Demon Spawn — playing the monster instead of hunting it.
- Exo — the sci-fi flavored outsider of the roster.
- Redneck — the shotgun-flavored chaos pick.
How to Choose From the List
The roster table answers “what exists”; three pages answer “what should I play”:
- By current power — the tier list tracks the patch-current standings.
- By season start — the league starter guide maps which builds open a season fastest.
- By depth — every class above links to its build guide, and six classes additionally carry BiS gear roadmaps.
Classes FAQ
Why does my class count differ from this page?
Counts drift with seasons — classes get added, availability changes, and the wiki-era twenty-two snapshot predates recent additions. The roster above reflects the classes with published build guides; verify availability in-game.
Are paid classes stronger than free ones?
No verified evidence sorts power by price — the tier list mixes both across its standings, and Season 10’s free expansion was read by the community as a statement of confidence in the free picks.
Which class should a brand-new player pick?
The durable, well-documented melee picks — the Viking above all — remain the community’s beginner default, with the free Shield Lancer as the defensive alternative. The beginner guide covers the first campaign for any of them.
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